


Battle Academia Kayn, Battle Academia Rakan, Battle Academia Xayah, and Prestige Battle Academia Qiyana will be available March 19, 2025 at 20:00 UTC.
Every change in this patch, grouped by impact.
Reworked, retuned or shifted around

"Caitlyn is looking to be quite strong at the moment, much of which is due to the amount of guaranteed damage within her kit. In order to level the playing field we're looking to tone down some of her point and click dama"

"Corki is a little overbearing at higher skill brackets in the bot lane, so we're bringing down a little of his early bullying power. He already falls off a cliff late game, so we're skewing these nerfs toward the early g"

"Darius has skyrocketed as the best jungler to play with his new move-speed build that creates reliable ganks. Since we don't want to nerf top lane Darius while hitting his jungle performance, we've got 12 separate lines "

"Draven has been making the Noxus season his, and it's been a bit painful for those unfortunate enough to go up against him. We think his damage is in a good place, but his snowballing in higher skill brackets is getting "

"Ezreal has been high presence and overperforming in general recently. He's pretty hard to catch and his builds often involve building decent amounts of HP or other defensive stats, making him both hard to lock down and t"

"Fiora is at an all-time historic low in terms of play rate and is specifically performing much worse in lower skill brackets than she used to. One notable sadness for her is that she's pretty much required to buy Ravenou"

"Garen is crowding out a lot of other top laners and deals a shocking amount of mid-game damage with his crit builds, leading to a sort of tanky assassin play pattern. We'd like to reduce how much burst damage Garen is de"

"Gwen was originally intended to be a lightly scaling AP fighter, and her kit's design and strengths reflect that. However, over time she shifted towards late game scaling and she's been closer in power curve shape to a h"

"Jarvan has fallen off in recent times in the jungle which means he has room for some damage buffs that will allow him to carry a little harder and have more impact in skirmishes. We're buffing his Q base damage and scali"

"Jhin is weaker than we'd like him to be, and he's become a bit more early game skewed over the years which means he has room for mid and late game buffs! In this patch we're looking to bring back some powerful two item s"

"Jinx is running wild at just about all ranks at the moment so we need to take a bit of pep out of her step. Jinx's ultimate is a powerful tool at all stages of the game, regardless of the game state, so this patch we're "

"Kai'sa is intended to be weak early in the game, but her current state is so weak there's not much reason to pick her over other ADCs. We're giving her some breathing room in lane by upping her armor and health regen whi"

"Karma has quickly risen the ranks to become arguably the strongest mage-enchanter support in the game. We're very happy that she's returned from the depths of non-viability, but she needs to perform a bit worse to give o"

"Lillia's a bit weak right now so she's due for some buffs to help her out. Swirlseed's cooldown is a little too punishing for how liberally we think she should be able to bowl it down a lane and look for a strike, so we'"

"Lucian's a touch underpowered in the current League landscape, so we'd like to give him a little more power. We're giving him some mobility that he can use aggressively in early laning and mid-game team fighting with the"

"Master Yi has several built in on-demand defensive options, meaning the times where he is attackable he should probably be more vulnerable at a base stat level. We're targeting his armor growth to make sure these periods"

"Naafiri released as a simple to play midlane assassin, but since then has struggled to find an audience. In retrospect, that target was not the ideal version of Naafiri, so we're going back to add some depth and outplay "

"Poppy's received a lot of changes recently and while her top and support are both in acceptable states, her ability to jungle has suffered. This patch we're looking to give her some specific jungle power without affectin"

"Singed has historically struggled to farm against not only another champion in his lane, but also against his own allied minions. With the recent increases to minion damage, this has only become more punishing, and we've"

"Smolder's been the opposite of on fire recently which is ironic given his name, so we're looking to buff up the areas that aren't hitting the bar we'd like. His W is below the bar for last hitting early game, his E bolts"

"We're giving Twisted Fate a bit of juice as he's been bricking for a long time now. Since he's such an attack-heavy champion, even for a mage, he has no choice but to draw minion aggro pretty consistently. We'd like him "

"Xin Zhao hasn't been keeping up with other jungles, making him less appealing to other AD fighters, so we're giving him a small boost to get him back in the game."

"Yorick is currently overperforming in the jungle and putting camps and enemies into his graves, so we're pulling on one of his jungle damage levers in order to bring him more in line with other junglers."

"Serylda's is being adjusted this patch to better match assassins by being pushed toward armor penetration and away from ability haste. This isn't meant to be a very large buff, but should feel better to use for most assa"

"Warmogs had a pretty significant power shift moving into this season, and unfortunately it ended up on the weaker side. This patch we're buffing up the capstone effect to make sure this item stays a later-in-the-game pur"
New skins, chromas, bugfixes and everything else Riot shipped this patch.
Cheaters suck, and encountering one in-game has been widely quantified by scientists as a "1 Star Experience." While it's satisfying to see cheaters get banned, playing against one can still leave an innocent player with a defeat in their match history and a bad taste in their mouth. So, starting with 25.06, we'll be offering remedy for the former, and if Vanguard determines that any player lost a Ranked game to an active cheater, we'll be "refunding" the LP lost as a result of that game once the cheater is suspended.

When a refund happens, you'll receive a notification immediately (or on your next login), telling you when the match occurred, how much LP you've been credited, and identifying your updated rank in beautiful, bold beaufort lettering. We won't be removing LP from those that inadvertently won with a cheater on their team, only restoring it to those that suffered a loss. However, any account that's found intentionally and repeatedly queuing with cheaters, also known as "hitchhiking" or "bussing," will be banned right alongside them.

Also in this patch, we'll be introducing our 2nd favorite notification: reporter feedback. The Vanguard team heavily utilizes in-game reports to best direct their attention at any player needing more loving review, so to keep that loop as accurate as possible, it's important that you know when your hackusations are right on the money. …and it doesn't hurt to know the exact moment that a cheater's account got beamed into the heliosphere.
With this patch we have our first seasonal mini-game: The Demon’s Hand, a strategic turn-based card-battling game. It’s playable now in the client so make sure to hop in and see how the story continues to unfold for Atakhan, and maybe get some cool rewards while you’re at it. A special title lies for those skilled enough to beat the hardest difficulty, Demon Mode. Good luck!
Learn more about it here.
As we mentioned in the last Dev Update, we're going to start giving Honorable players ways to earn up to 2 additional Hextech Chests this Act. Those Honor Chests will be delivered through missions, and you'll be able to earn them faster the higher your Honor level, so make sure to check your Objectives Panel!
In this patch we're releasing our new champion mastery icons! We've made these updates based on requests from all of you to bring the emotes we introduced last year more in line with their previous versions, while still giving them a fresh new look.
As a heads up, we're still making some final tweaks to the color, texture, and audio of the emotes based on some PBE feedback, so expect those to come through next patch. For now though, enjoy showing off your hard earned mastery in style.
The first patch of this run of Arena is out and we're so excited to see so many of you playing!
We've added a ton of new systems and content this time around so we're looking to polish some rough edges this patch now that y'all have had time to get your hands on them and give us your feedback.
In this patch we're looking to bring in power outliers on both sides, do adjustments to some of our new Guests of Honor, and balance some new augments that, while fun, needed a little followup. Next patch will introduce some more Guests of Honor, so look forward to those!
Arena has landed quite balanced overall! This patch we're adjusting some outlier champions who benefitted from larger system changes like our manascaling buffs and the like. We're also doing a swathe of system changes to bring down the power of the mage class a bit and bring up the power of enchanters, who were looking a bit too weak in the mode.
Our high level balance principles on Arena revolve around us trying to keep things fresh and exciting. We really don't want the game to become stale to the point everyone picks the same champions and augments every game; that leads to boring, repetitive game, gameplay, and an overall poorer play experience.
This patch we're adjusting the time it takes for Elder Dragon and Baron buffs to scale up in Swiftplay in order to better match the shorter game length. The actual power of the buffs hasn't otherwise changed, they just scale up faster.
This patch we're introducing a new iteration of the Mythic Shop that'll change how we do rotations going forward. We have a blog out now with all the details, so check that out if you want to know more.
This new version of the shop will be going live at 00:00:00 UTC on Thursday, March 20th.
Going forward the shop will randomly select content from the list of available items for each respective category, and each category will have its own associated timer. Once that timer expires, new content will be randomly selected. It'll now look like this:This will allow content to cycle quicker and give you more chances to get that one skin you've been waiting for. You should also see more offerings for Chromas, Icons, Wards, and Emotes. Previously, you would only see 8 accessories in the shop during a patch, but now you'll be able to see up to 56 different accessories in the same amount of time.
- Featured Content - Manually selected, does not expire. (Newest Shop Prestige, Nexus Finisher, things from the past for the current "event", etc.)
- Bi-weekly - 12 randomly selected Mythic Skins
- Weekly - 8 randomly selected Chromas
- Daily - 4 randomly selected Icons/Wards/Emotes
The trade off here is we can't tell you specifically what's coming, because we won't know either, but we'll still be monitoring the catalogue and making sure things are rotating through. We're also looking to experiment with the volume and frequency of these changes so let us know what you think about these updates!
With the delay of Sahn-Uzal Mordekaiser skin we're going to be extending Quantum Galaxy Slayer Zed's banner until the next banner item rotates in.
While testing and preparing the new shop we discovered a bug where the Prestige Battle Academia Qiyana listing wasn't properly granting her Icon Border. We weren't able to get this fixed in time for release, so for a moment if you purchase her she will come without the Icon Border.
We will be retroactively granting this for players at a later date when we have the issue fixed but currently don't have an ETA on that. So don't worry if it's missing, we will get it to you. We'll let you know as soon as we have an update on this.
The Black Rose arrives on Summoner's Rift this patch, and with them some music changes. So if you're interested make sure your in-game music is turned on!
The following skins will be released in this patch:
The following chromas will be released this patch:
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