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Patch 25.15 Notes
Patch 25.15

Patch 25.15 Notes

Patch Highlights
Patch highlights
// PATCH_HIGHLIGHTS

Buffs, Nerfs & Adjustments

Every change in this patch, grouped by impact.

Adjustments

Reworked, retuned or shifted around

13
Alistar

Alistar

Adjustment
Champions · 0 changes

"Alistar has been one of the strongest support tanks for a while, whether you’re measuring pros or not. In order to create a more equitable support ecosystem, we’re delivering a nerf. While 7 armor may seem like a drastic"

Base Stats
  • Base Armor: 47 ⇒ 40
Bel’Veth

Bel’Veth

Adjustment
Champions · 0 changes

"Bel’Veth was a huge winner of last patch’s Kraken Slayer and Blade of the Ruined King changes. While she deserves some nerfs to her early PVP power, we’d also like to help her fulfill her late game scaling fantasy by inc"

Passive - Death In Lavender
  • Attack Speed per stack: 0.28 - 1% (level 1-17) ⇒ 0.28 - 1.1% (level 1-18)
Q - Void Surge
  • Damage to Champions: 10 / 15 / 20 / 25 / 30 (+ 100% total AD) ⇒ 0 / 5 / 10 / 15 / 20 (+ 100% total AD)
  • Total Damage to Monsters: 55 / 70 / 85 / 100 / 115 (+ 100% total AD) (Unchanged)
Braum

Braum

Adjustment
Champions · 0 changes

"Braum’s armor nerf last patch was significantly less impactful than we expected so he’s still pretty much the best solo queue tank. We’re going to give him one more adjustment with the goal of landing his power in a more"

Base Stats
  • Base Armor: 42 ⇒ 35
  • Armor Growth: 5.2 ⇒ 5
Corki

Corki

Adjustment
Champions · 0 changes

"We’re delivering some adjustments to Corki with the intent of pushing him toward squishier high-AD builds and slightly toning down his extremely potent late-laning phase spike while still maintaining his presence as a st"

Q - Phosphorous Bomb
  • Damage: 70 / 120 / 170 / 220 / 270 (+ 120% bonus AD) (+ 100% AP) ⇒ 70 / 115 / 160 / 205 / 250 (+ 130% bonus AD) (+ 100% AP)
R - Missile Barrage
  • Damage: 90 / 170 / 250 (+ 80% bonus AD) ⇒ 90 / 170 / 250 (+ 85% bonus AD)
Illaoi

Illaoi

Adjustment
Champions · 0 changes

"We’re delivering some Illaoi adjustments with the goal of reducing her more frustrating outputs for her opponents. No longer will you have to dodge freshly-spawning tentacles for a full ten seconds. In its stead, we’re g"

Passive - Prophet of an Elder God
  • Damage: 9 - 162 (based on level) (+ 100% AD) (+ 40% AP) ⇒ 9 - 162 (based on level (+ 105% AD) (+ 40% AP)
  • Tooltip’s damage will now update with ranks in Q.
Q - Tentacle Smash
  • Tooltip now shows full ability damage that updates with ranks in Q.
E - Test of Spirit
  • Tentacle Attack Timer: 5 / 4 / 3 seconds (level 1 / 7 / 13) ⇒ 4 / 3.5 / 3 seconds (level 1 / 7 / 13)
  • Vessel Duration: 10 ⇒ 3
  • Vessel-spawned tentacles now attack the vessel about 1 second sooner.
Irelia

Irelia

Adjustment
Champions · 0 changes

"Unsurprisingly, Irelia’s power level has taken off between her recent direct buffs and last patch’s Blade of the Ruined King changes. We’re attacking her early health regen once again, as that stat is typically skewed to"

Base Stats
  • Health Regen: 6 ⇒ 3.5
Kled

Kled

Adjustment
Champions · 0 changes

"Kled's builds and overall shape landed extremely well after the .14 changes, but he's looking a little on the weak side. We’re giving him a bit more dismounted durability, especially in the very early parts of the game a"

Passive - Skaarl, the Cowardly Lizard
  • Dismounted Resistances: 1 - 2% bonus HP (based on number of nearby enemy champions) ⇒ 4 (+ 1% bonus HP) - 10 (+ 2.5% bonus HP) (based on number of nearby enemy champions)
Master Yi

Master Yi

Adjustment
Champions · 0 changes

"As with Bel’Veth, Master Yi was a big winner from Blade of the Ruined King’s and Kraken Slayer’s buffs so we need to take him down a peg to remain balanced. We’re taking down some of his Alpha Strike burst in low-AD buil"

Q - Alpha Strike
  • Damage: 30 / 60 / 90 / 120 / 150 (+ 50% total AD) ⇒ 20 / 40 / 60 / 80 / 100 (+ 70% total AD)
  • Monster Damage: 95 / 150 / 205 / 260 / 315 (+ 50% total AD) ⇒ 80 / 125 / 170 / 215 / 260 (+ 70% total AD)
Nilah

Nilah

Adjustment
Champions · 0 changes

"Nilah is the winningest bot laner in League of Legends, and while someone has to be on top, she’s ahead by a little more than we think is reasonable. We’re delivering what we expect to be a small overall nerf while incre"

Base Stats
  • Base AD: 58 ⇒ 60
  • Attack Speed Growth: 3% ⇒ 2.25%
Pantheon

Pantheon

Adjustment
Champions · 0 changes

"Pantheon’s most optimal role has been Jungle for a few patches in a row now. We’re looking to reduce its viability slightly as it's been dominant and has taken some of the shine from his Top lane."

Q - Comet Spear
  • Monster Damage: 105% ⇒ 90%
Quinn

Quinn

Adjustment
Champions · 0 changes

"Quinn’s most effective builds (namely Statikk Shiv and Symbiotic Soles) have caught on and she’s ultimately a little too performant. We’re taking a stab at her strength in the later laning phase, weakening her wave clear"

Q - Blinding Assault
  • Damage: 20 / 40 / 60 / 80 / 100 (+ 80 / 90 / 100 / 110 / 120% total AD) ⇒ 65 / 100 / 135 / 170 / 205 (+ 80 / 90 / 100 / 110 / 120% bonus AD)
Rek’Sai

Rek’Sai

Adjustment
Champions · 0 changes

"Rek’Sai’s been sad with her lack of true damage, so we’re adding it back so that Rek’Sai players can experience all three pretty text colors again. We’re trying to nudge her toward a more complete fighter pattern by maki"

Base Stats
  • Base Armor: 36 ⇒ 35
  • Armor Growth: 4.95 ⇒ 4.5
W - Unburrow
  • Knock-up lockout: 10 ⇒ 10 / 9 / 8 / 7 / 6
E - Furious Bite
  • Empowered Damage: 100% total AD (+ 8 / 9.5 / 11 / 12.5 / 14% target max HP) ⇒ 100 / 135 / 170 / 205 / 240 (+ 80% bonus AD)
  • Unempowered Damage: 100% total AD ⇒ 80 / 108 / 136 / 164 / 192 (+ 64% bonus AD) (80% of Empowered Damage)
  • Cooldown: 10 ⇒ 6
R - Void Rush
  • Damage: 150 / 300 / 450 (+ 100% bonus AD) (+ 25 / 30 / 35% missing HP) ⇒ 150 / 250 / 350 (+100% bonus AD) (+ 15 / 20 / 25% target max HP)
  • Cooldown: 100 / 90 / 80 ⇒ 120 / 100 / 80
  • Cooldown on interrupted cast from target dying: 10 ⇒ 5
  • Now resets W cooldown on cast.
Rell

Rell

Adjustment
Champions · 0 changes

"Rell is right up there with Alistar and Braum as one of the best tank supports in the game, and just like those two, we’re delivering some nerfs to make room for other supports to shine. We’re looking to make her durabil"

W - Crash Down
  • Shield: 25 / 50 / 75 / 100 / 125 (+ 13% max HP) ⇒ 20 / 40 / 60 / 80 / 100 (+ 13% max HP)
// MORE_FROM_THIS_PATCH

More From This Patch

New skins, chromas, bugfixes and everything else Riot shipped this patch.

Ability Previews in Champion Select

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Ability previews are coming to champion select in all draft modes and ARAM starting this patch. The idea is to offer players a convenient method of refreshing their knowledge of League’s evolving champion roster without needing to leave the client. Whether it’s learning a new champion, brushing up on an unfamiliar kit, or studying the enemy team’s composition, hovering over the champion portrait for a couple seconds gives you an easy way to preview that champion’s play style. Once you lock in, you can use the remaining time to review your champion abilities and prepare for the game to come. Experienced players who want fewer distractions on the champion select screen can elect to toggle the feature off in their Settings.

Battle of Koeshin / Koeshin’s Courtyard

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You can now enter the Courtyard regardless of how much you’ve played of the Battle of Koeshin meta-game! The menu option should be available in the Battle of Koeshin meta-game.

We saw some of the feedback about preferring to experience the Courtyard without being locked behind completing all the levels of Battle of Koeshin so we’ve changed those requirements. Some of you are lovers and not fighters and we get that.
Known Issues
  • Character models can sometimes disappear. (We’ve fixed a few instances of this but it can still happen in specific circumstances)

ARAM Balance Changes

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Death Screen Effect

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We’ve seen a lot of feedback around the Death Screen in ARAM so this patch we’re making some changes to it. We’ve reduced the intensity of both the color and the distortion of the effect so it should no longer be as harsh of a visual shift when you’ve met your demise.

ARURF

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ARURF is back! It takes place on the Spirit Blossom map with all of its changes and has the new ARAM card system!

Champion balance has been adjusted from previous URF releases and we'll be keeping a close eye on their impact on the game.
Katarina
  • Damage Dealt:105% ⇒ 110%
Nidalee
  • Damage Dealt:105% ⇒ 110%
Senna
  • Damage Dealt:100% ⇒ 110%
Skarner
  • Damage Dealt:100% ⇒ 110%
  • Shielding:100% ⇒ 110%
Annie
  • Damage Taken:105% ⇒ 110%
  • Shielding:100% ⇒ 90%

Sanctum and Mythic Shop

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New Mythic Variant in the Sanctum
The new Mythic Variant, After Hours Spirit Blossom Springs Ahri, is now available in the Sanctum for a period of time!

For more information about the Sanctum please check out our support article.
New Prestige in the Mythic Shop
With 25.15 Prestige Spirit Blossom Springs Aphelios will be arriving into the Mythic Shop for 150 Mythic Essence! He’ll be in the shop until 25.17 so grab him while you can!

This also means that Prestige Battle Academia Qiyana will be leaving, so you have a few more hours to snag her if you haven’t yet!

For more information about the Mythic Shop and Mythic Essence check out our article on it.

Bug Fixes & QoL Changes

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Quality of Life Changes
  • Surrender and Remake vote timeouts have been reduced from 60 seconds to 25 seconds.
  • We’ve updated the visuals of Role Swap to help differentiate it from Pick Swap to cut down on mistaking one for the other.

General Bug Fixes
  • Fixed an issue where Heimerdinger’s grenade damage would not cause his turrets to change aggro at the very edge of turrets’ range.
  • Fixed an issue where Axiom Arc was refunding double for Yunara’s R.
  • Fixed an issue where using the Undo button could cause Kled to end up with the wrong spells while mounted.
  • Fixed an issue where Ambessa could fail to gain a Conquerer stack from her R.
  • Fixed an issue where some debug text could appear in Champion Select when you have a chat restriction.
  • Fixed an issue where Yunara would fail to refresh her Hail of Blades stack when her Q or RE would cancel an auto attack.
  • Fixed an issue where Shadowflame wouldn’t trigger Yunara’s Passive for critical damage.
  • Fixed an issue where Guardian Angel’s VFX would persist after selling the item.
  • Fixed an issue where if Vayne would Flash while casting E she would end facing the wrong direction.
  • Fixed an issue where Legend: Haste on Fiddlesticks failed to reduce the duration before a target could be feared again.
  • Fixed an issue where Zoe’s E could leave a permanent trap on the minimap.
  • Fixed an issue where Smolder would have a delay on his auto attack after using Q.
  • Fixed an issue where Yunara’s W had an incorrect numerical tooltip in her expanded tooltip in Chinese.
  • Fixed an issue where hitting a jungle plant with an active spellblade effect would remove the VFX and the buff icon.
  • Fixed multiple issues where multiple issues would occur when Mel used her W to reflect Urgot’s R and cast her R at the same time.
  • Fixed an issue where if Taric survived Mordekaiser’s R while attached to any champion within range of W, that ally would be tethered even when out of range.
  • Fixed an issue where Yone’s Q1 and Q2 would critically hit all targets if the first target hit was a critical. It should now be correctly calculated for each hit.
  • Fixed an issue where Viktor’s R and Smolder’s E damage would not be blocked by spell shields but still consume them.
  • Fixed an issue where Sion’s R could be stopped by Sett’s R without any collision.
  • Fixed an issue where an Olaf in his R could not be knocked back by a blast cone that he attacked himself.
  • Fixed an issue where Mel’s W would fail to reflect Zoe’s E after being hit by her auto attack or passive.
  • Fixed an issue where Seraphine’s W heal per nearby ally would have diminishing returns.
  • Fixed an issue where Azir’s soldier attacks on a target with Thornmail/Bramblevest would fail to apply either the reflect or the grievous wounds.

Skin Bug Fixes
  • Fixed an issue where Lillia’s VFX would appear on top of walls.
  • Fixed an issue where LeBlanc’s cape wouldn’t disappear on death for certain skins.
  • Fixed an issue where Seraphine’s audio would play double for herself and couldn’t be heard by allies.
  • Fixed an issue where DJ Sona’s music would be overridden by the Summoner’s Rift music.
  • Fixed an issue where DJ Sona’s music was missing certain beats and layers.
  • Fixed an issue where some of Debonair Zed’s faster run animations were not playing when having higher move speed of when in homeguard!

Upcoming Skins & Chromas

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