

Every change in this patch, grouped by impact.
Reworked, retuned or shifted around

"We're making some Ahri adjustments aimed at weakening her currently popular and overperforming Rod of Ages + Liandry's build and we'd like to push her toward optimally building high-threat AP burst. We're generally incre"

"For a while now, too much of Annie's power budget has been in Tibbers, especially his ability to passively stand next to enemies and burn them over time while applying multiple proc item effects. While this sort of play "

"Blitzcrank is sad, with lower winrate, pickrate, and banrate than we would expect. We're buffing up his hook damage to make it a bit easier to actually kill targets that you land the grab on, and giving him a bit more du"

"We buffed the damage cap per tick last patch but didn't quite see the win rate movement we were shooting for and brand jungle is still extremely weak. We are buffing the actual percent damage amplification per tick to mo"

"Gwen's new power curve has added a lot of agency to her early game, but she's still a little too high-power for her current shape and slightly too powerful earlygame."

"Hwei could use a bit of a touch up relative to the rest of the mage roster. His early game is strong and in a good spot, but his late game power leaves a bit to be desired to be a true carry threat. Giving him a bit more"

"Lulu ended up winning more games due to her Q bugfixes being more important than the direct nerfs she received last patch. So we're back once again to ship some Lulu nerfs. As an enchanter, it should be reasonable for as"

"Mel was previously nerfed due to the banrate she was seeing, but she's weak and we are looking to cautiously bring some power back in areas that players hopefully don't find frustrating."

"Renekton has been underperforming and has been less present in pro play lately, giving us some room for a small buff for solo queue. Renekton is a dominant laner so we're targeting a part of his kit that wont impact his "

"Despite recent increases to his tower damage, Shen is still underperforming. We're giving him some more access to tools to let him scrap it out in toplane."

"Last patch's changes were directionally positive, but ended up being slightly more power down than intended. Reverting the passive cooldown change as it's the more fun thing for Singed players to have access to."

"We're giving Sona some easy to access baseline functionality buffs to give her some power across her core skills since she's been underperforming in general."

"We're adjusting Syndra's incentives to make her more of a burst mage and less of a high-uptime full mobility kiter who relies on high haste to whittle her opponents down. In order to make burst builds competitive to high"

"Tristana is strong at virtually all points of the game and suppressing some of the other botlaners due to her combination of laning burst damage and lategame DPS. We're nerfing her ultimate to make snowballing through th"

"The Xerath adjustment from last patch meant to buff mid and nerf support landed closer to neutral than desired, and both landed slightly win rate negative despite intending mid to be buffed. The power shift in the last l"

"We expected last patch to buff Yone, but based on how it went for Yasuo, we expected a much smaller impact to the changes than what we got. As a result, we're throwing in a small Yone nerf to land where we expected to. T"

"While last patch's Yorick update was largely successful at giving Yorick more access to his Mist Walkers and a fighting chance in the early lane, it also managed to significantly skew him toward the jungle, where he's re"

"Yuumi has risen up as one of the best supports recently, especially in higher skill brackets. As she's a little too dominant in the very early laning phase, we're tapping down her super early outputs to retain her weak l"

"Though Zeri's numbers look reasonable, she has completely fallen out of the bot lane meta despite being popular in the past, so we're giving her a shot in the arm. We're juicing her high-power team fighting to make her l"

"Zoe struggles with wave clear more than most mid lane mages. We want this downside of Zoe to still exist, but the extent of the downside has some room to be lessened, so we're removing the damage reduction to targets bey"
New skins, chromas, bugfixes and everything else Riot shipped this patch.
SR Ranked Season 1 will end April 29 midnight, regional local time, which is the last day of patch 25.08.
Ranked progression will not reset with the start of season 2 (which is patch 25.09), but the Ranked Reward Mission will be refreshed.
Don't forget to complete the Victorious Twisted Fate mission by winning 15 ranked games (solo/duo or Flex) before the season ends! Ranked rewards will be granted sometime during patch 25.9.
Hello ARAMers, For this patch, we're reassessing some poke champions who were previously over-nerfed and have since lost their core gameplay fantasy on the ARAM map. We're aiming to bring back some of their identity while keeping them balanced. For other champions, we're focusing on specific spell buffs to improve their engagement tools and overall durability in teamfights.
Sahn-Uzal Mordekaiser will be arriving in the Sanctum in 25.08, but there are a few bits of polish still on their way that you should see by 25.09.
The Blue Essence Emporium will be active through 25.08 and will be turning off when 25.09 goes live! Be sure to check out the catalog and spend your Blue Essence before the Emporium goes away until later this year!
The following skins will be released in this patch:
The following chromas will be released this patch:
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