

Buffs, Nerfs & Adjustments
Every change in this patch, grouped by impact.
Buffs
Champions, items & systems getting stronger

Hwei
BuffChampions · 1 change▶
Hwei
Buff"Hwei has remained on the weaker side since the nerfs to his waveclear last year, and we are fixing a bug that we expect to be a further minor nerf. We still believe those waveclear nerfs to be correct as we want Hwei Lea"
- Base Damage: 35 - 230 (Levels 1 - 18) → 40 - 285 (Levels 1 - 18)
- Comboing Slows: Slows from Hwei's abilities now stack with diminishing values.
- Bugfix: Slows from Hwei's QE and R abilities no longer stack with slows from other champions / items.

Lucian
BuffChampions · 2 changes▶
Lucian
Buff"Lucian has a unique role as an AD Carry that dashes in, out of, and around fights which is why many of his players enjoy him. Unfortunately, he hasn’t been doing that as effectively recently so we’re looking to remedy th"
- Cooldown: 18 / 17 / 16 / 15 / 14 → 16 / 15.5 / 15 / 14.5 / 14
- Mana Cost: 40 / 30 / 20 / 10 / 0 → 32 / 24 / 16 / 8 / 0

Tahm Kench
BuffChampions · 1 change▶
Tahm Kench
Buff"As a champ in both Top and Support, Tahm Kench requires periodic maintenance as the meta shifts to ensure both roles of his roles are equally supported. In this case, Dusk and Dawn's addition to the game this season has "
- Damage: 6 - 48 (Levels 1 - 11) (+1.5% AP per 100 Bonus HP) (+4.5% Bonus HP) → 5 - 60 (Levels 1 - 12) (+1.25% AP per 100 Bonus HP) (+4% Bonus HP)

Yuumi
BuffChampions · 2 changes▶
Yuumi
Buff"We’re implementing a couple bugfixes to Yuumi’s ultimate, one of which will sometimes result in the magical cat outputting significantly more healing than she may have grown used to. As such, we’re throwing her a FISH by"
- Heal Per Wave: 30 / 40 / 50 (+10% AP) → 30 / 50 / 70 (+12% AP)
- Best Friend Enhanced Heal: 30% More Healing → 30 - 60% More Healing (Levels 6 - 12)
- Bugfix: The attached ally is no longer healed an additional time whenever Final Chapter heals another ally
- Bugfix: Final Chapter's overhealing shield now takes into account Heal/Shield power as well as Grievous Wounds
Nerfs
Toned down to keep the meta healthy

Dr. Mundo
NerfChampions · 2 changes▶
Dr. Mundo
Nerf"Dr. Mundo has been able to more consistently reach his high points in the jungle where he is less concerned about his slow early game. We are looking to curb some of his clear speed to make sure he can’t go where he plea"
- Monster Damage Cap: 300 / 375 / 450 / 525 / 600 → 250 / 325 / 400 / 475 / 550
- Monster Damage Cap:: 200%→ 140%

Karma
NerfChampions · 3 changes▶
Karma
Nerf"Last patch we made some changes to Karma to reduce how generically powerful she was by reducing her midgame shield strength. Unfortunately those weren’t as effective as we had intended so we’re taking another swing at Ka"
- Base AD: 51 → 49
- AD Growth: 3.3 → 3.0
- Mana Cost: 50 / 55 / 60 / 65 / 70 → 60 / 65 / 70 / 75 / 80

Lillia
NerfChampions · 1 change▶
Lillia
Nerf"Our favorite bouncing deer has been a bit less than enthusiastic to prance from camp to camp as of late, it’s a scary jungle out there. We’re hoping to give Lillia players some more courage to bring her into the jungle b"
- Monster Damage Cap: 65 → 70-180 (based on level)

Mel
NerfChampions · 3 changes▶
Mel
Nerf"Since our recent adjustments to Mel, she’s been hitting too hard with her initial Q missile whether ahead or behind, even as opponents dodge the rest of the spell, so we’re looking to take her damage down a notch. We’re "
- Initial Explosion Damage: 60 / 90 / 120 / 150 / 180 (+ 60% AP) → 60 / 85 / 110 / 135 / 160 (+ 55% AP)
- Cooldown: 35 / 32 / 29 / 26 / 23 → 38 / 35 / 32 / 29 / 26 seconds
- Bonus Movement Speed Duration: 1.5 → 0.75 seconds
Adjustments
Reworked, retuned or shifted around

Zilean
AdjustmentChampions · 0 changes▶
Zilean
Adjustment"As a quality of life change we’re looking to make sure Zilean can only put points into abilities he can fully utilize level 1."
- W Level Up: No longer can level W at level 1.

Zyra
AdjustmentChampions · 0 changes▶
Zyra
Adjustment"Since the dawn of time Zyra’s have been accidentally putting a point into W and effectively doing nothing level 1. Well no more! We’re adding a small QoL change so Zyra can no longer put her first skill point into W to p"
- W Level Up: No longer can level W level
More From This Patch
New skins, chromas, bugfixes and everything else Riot shipped this patch.
▶Ranked Season 1 End
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Ranked Season 1 End
The Summoner’s Rift Ranked Season 1 will end on the last day of patch 26.08 cycle, so if you’ve got ranked goals for this season make sure you hit them this patch! Good luck!
- Date and Time: Regional local server time midnight (23:59:59) on April 28.
Summoner’s Rift Ranked Season 2 will start on the first day of patch 26.09 cycle.
- Date and Time: Regional local server time noon (12:00:00) on April 29.
A few additional things to keep in mind as we wrap up this season:
- For all regions, Ranked mission (win 15 ranked games) will be reset with the Season 2 start.
- End of S1 ranked reward will be granted on 26.09.
- Shard transfer services will be temporarily disabled during season transition until the reward grant is completed.
▶Champion Specific Keybinds
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Champion Specific Keybinds
Champion specific keybinds have arrived! This long awaited player request will go live this patch and will now allow for champion specific overrides to be set for most keybinds. Rumble and Viktor players rejoice, smartcast options can also be toggled on a per-champion basis.
As a heads up, you won’t be able to do this out of game, so make sure you go into practice tool and set them up before jumping into ranked!
▶Discord Integration
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Discord Integration
We’re partnering with Discord to make it easier to get into your next League of Legends game with your friends. Linking your accounts unlocks new social features:
- Invite Discord friends straight to your party, no alt-tabbing needed!
- Copy a party link and share it in your favorite server, no more manually inviting friends one by one.
- See which of your friends play other Riot games and jump into parties faster.
We'll be running a Beta across US, Canada and Brazil starting on April 16th. We will continue to test and refine the experience and plan on expanding to additional regions in a few patches.
▶ARAM: Mayhem
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ARAM: Mayhem
Hello ARAM Mayhemers!
In this patch, we’re continuing to reduce passive and persistent Movement Speed from Augments to give champions more room to react and make fights easier to read.
To help address overall damage levels, we’re also buffing a number of items and the Health Relic system. Several melee and tank support items now have lower cooldowns, making them more impactful and usable in Mayhem’s fast-paced fights.
See you on the Bridge!
Champions
Mel
- Rebuttal W Cooldown: 35 / 32 / 29 / 26 / 23 ⇒ 45 / 44 / 43 / 42 / 41
Items
Immortal Shieldbow
- Cooldown: 75 ⇒ 60 seconds
Locket of the Iron Solari
- Cooldown: 90 ⇒ 75 seconds
Maw of Malmortius
- Cooldown: 75 ⇒ 60 seconds
Protoplasm Harness
- Cooldown: 90 ⇒ 60 seconds
Randuin's Omen
- Cooldown: 90 ⇒ 60 seconds
Shurelya's Battlesong
- Cooldown: 75 ⇒ 60 seconds
Sterak's Gage
- Cooldown: 75 ⇒ 60 seconds
Augments
Fan the Hammer
- Per Missile Damage: 10 - 52.5 (+ 15% bonus AD) ⇒ 8 - 51 (+ 14% bonus AD)
Giant Slayer
- Movement Speed: 30% ⇒ 20%
Grandma's Chili Oil
- Will no longer heal allied minions.
Movement Speed Stat Anvil
- 18% ⇒ 15%
Homeguard
- Time to regain bonus movespeed after taking damage: 3 ⇒ 6 seconds
Quantum Computing
- Outer damage: 200 - 350 (+65% bonus AD) (+ 40% AP) ⇒ + (75% Bonus AD) (+ 45% AP)
- No base damage change
Red Envelopes
- Movement Speed from pickup: 150 ⇒ 100
- Movement Speed duration: 4 ⇒ 3 seconds
With Haste
- Movement Speed from Ability Haste: 100% ⇒ 70%
- ??? (Missing Ping)
- Healing towards allies will not be affected by Howling Abyss Buff's heal cut
Bugfixes
- Fixed a bug where Train of the Dead changed directions with champions that have a zombie effect.
- Fixed a bug where Crack Open That Egg VFX did not persist correctly on subsequent shields after the initial expiration in Mayhem.
- Fixed a bug that caused Karma’s R cooldown to be reduced by the Firefox augment.
- Fixed a bug that caused Aphelios to not work with Marksmage.
- Fixed a bug where Marksmage Hextech did not trigger additional damage when purchasing Ability Power items on Aphelios in Mayhem ARAM.
- Fixed a bug where Graves dealt higher than intended damage with Marksmage in Mayhem ARAM.
- Fixed a bug that caused Illaoi’s E clone to gain the effects of the Final Form.
- Fixed a bug where Quantum Computing was doing more than double damage on the inside circle.
- Fixed a bug where Infernal Conduit dealt higher than intended base damage and scaling in Mayhem.
- Fixed a bug where Droppybara incorrectly triggered certain champion passives in Mayhem.
- Fixed a bug where Archmage did not affect abilities with deferred cooldowns in Mayhem.
- Fixed a bug where Harmful Summoner Spell was not cast when hit by Dash/Mark while Snowball Roulette was equipped in Mayhem.
- Fixed a bug where Slow and Steady contained a syntax error in Mayhem.
- Fixed a bug where Devil on Your Shoulder did not apply to all target-sourced damage over time effects in Mayhem.
- Fixed a bug where Bard did not benefit from Stackosaurus’s set bonus when collecting chimes in Mayhem.
- Fixed a bug where Kai’Sa could not evolve her W after gaining Ability Power from Stat Anvil in Mayhem ARAM.
- Fixed a bug where Fan the Hammer dealt less of its displayed damage in Mayhem ARAM.
- Fixed a bug where Dropkick triggered on turrets and crystals in Mayhem ARAM.
- Fixed a bug where selecting Biggest Snowball Ever followed by Pinball caused Pinball to lose its true damage in Mayhem ARAM.
- Fixed a bug where Void Immolation’s Immolate effect could stop working shortly after activation in Mayhem.
- Fixed a bug where Augments that added an item to your inventory could accidentally consume components of the item without properly compensating you.
- Fixed a bug where stat augments could grant two prismatic stat options instead of three in Mayhem.
▶ARAM
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ARAM
For this patch we’re going to be bringing over some changes we’re also doing in Mayhem so that item actives can come up a bit more frequently.
Champions
Mel
- Rebuttal W Cooldown: 35 / 32 / 29 / 26 / 23 ⇒ 45 / 44 / 43 / 42 / 41
Items
Locket of the Iron Solari
- Cooldown: 90 ⇒ 75 seconds
Protoplasm Harness
- ARAM: Cooldown: 90 ⇒ 75 seconds
Randuin's Omen
- Cooldown: 90 ⇒ 60 seconds
▶Arena
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Arena
For this patch Arena is looking to open up some alt builds for some champions, along with buffs to champions whose ultimates are designed for a larger spaces.
Champions
Tristana
- Rocket Jump: 50% AP ⇒ 80% AP
- Explosive Charge: 50% AP ⇒ 80% AP
- : Buster Shot: 100% AP ⇒ 150%
Sivir
- Boomerang Blade: 60% AP ⇒ 80% AP
- Spell Shield: 50% AP ⇒ 120% AP
Jarvan IV
- Demacian Standard: 100% AP ⇒ 140% AP
Senna
- Piercing Darkness: Damage 50% AP ⇒ 80% AP
- Piercing Darkness: Slow 10% AP ⇒ 15% AP
- Curse of the Black Mist: MS 5% AP ⇒ 7% AP
- Dawning Shadow: Damage 70% AP ⇒ 100% AP
- Dawning Shadow: Shield 50% AP ⇒ 70% AP
Sion
- Soul Furnace: Shield 40% AP ⇒ 60% AP
- Soul Furnace: Damage 40% AP ⇒ 60% AP
Vex
- Shadow Surge: Cooldown 140/120/100 ⇒ 110/90/70
Seraphine
- High Note: Damage 50% AP ⇒ 65% AP
- Encore: Cooldown 160/140/120 ⇒ 100/80/60
Vel’Koz
- Life Form Disintegration Ray: Cooldown 100/90/80 ⇒ 80/70/60
Viktor
- Arcane Storm: Cooldown 120/100/80 ⇒ 100/80/60
Camille
- Tactical Sweep: Damage 2.5% per 100 bonus AD ⇒ 3% per 100 bonus AD
- Hookshot: Cooldown 16/15/14/13/12 ⇒ 14/13/12/11/10
Kled
- Chaaaaaaaarge!!!: Cooldown 140/125/110 ⇒ 60/45/30
Bugfixes
- Fixed a bug that caused Zilean’s Laugh and Taunt VO to not play correctly.
▶ARAM Clash - Ixtal Cup
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ARAM Clash - Ixtal Cup
The Ixtal Cup will be happening on ARAM this patch! Grab your 5 stacks and get ready to rumble!
- Registration Begins: April 13 @ 11:00 AM (Local Time)
- Tournament Dates: April 18 and 19 (~4-7 PM Local Time, varies by region)
If you have any questions or you're just looking for the full 2026 Clash schedule, make sure to check out our Clash FAQ support page.
▶Bugfixes & QoL Changes
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Bugfixes & QoL Changes
Bugfixes
- Fixed a bug that caused Zilean’s Laugh and Taunt VO to not play correctly.
- Fixed a bug that caused Shyvana’s progress towards her ultimate to not display correctly when pinged.
- Fixed a bug that caused Mel’s Q to go on cooldown when blocking Zac’s Q with her W.
- Fixed a bug that caused Katarina’s ultimate to be cancellable by pressing the recall button.
- Fixed a bug where Yuumi fails to be healed or gain the Homeguard buff upon entering the fountain while attached to Ally Champion.
▶Upcoming Skins & Chromas
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Upcoming Skins & Chromas
The following skins will be released in this patch:
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