


Base Stats
Every change in this patch, grouped by impact.
Reworked, retuned or shifted around

"Amumu has been very sad in support for a while now and we'd like to give him some power back to add a bit of pep to his step. We think he'd be tickled pink if he could start maxing Q first, so we're leaning in that direc"

"Annie's been on fire in pro play for quite some time as is also OP for regular play with the right skill order. Her W-first-max tech is quite powerful compared to her Q max, despite it being very uncommon outside of Pro,"

"Ashe is once again finding herself near the bottom of the ADC list. We're pretty happy with her current shape with crit and some on-hit items being solid options for her, so all we're really doing here is looking to nudg"

"In a similar boat as a few other mages in this patch, Aurora has been outcompeting and dominating the mid meta in Pro. We're looking to take some power out of her pro specific advantage of baseline target agnosticism wit"

"Azir has been at the top of his rule, especially in pro play. He's reliably able to get to a high point of power, so we'd like to reduce how effective he is when that happens by bringing down his Attack Speed growth and "

"Briar's ultimate is a little too hard to hit, especially against aware players. While it's intended that the spell has high counterplay, we wanted to ensure smart Briar players are able to find situations where it is muc"

"Cassiopeia has been stagnating in the grass for a while ever since the early few patches of Noxus earlier this year. To help her out we're adding a small buff to her offensive power and early laning by giving her (twin) "

"Galio is currently one of the most dominant mid picks and has been for a few patches now. His mid-game is by far his strongest point, which has meaningfully contributed to him out competing other picks, so we're looking "

"Garen is hitting a historical low breadth (the amount of unique players), and we'd like our signature accessible top lane fighter to be more enticing for more players. We're going to buff him up by showing some love to h"

"Hwei has been producing fine art, but we've seen some player feedback saying that he struggles to find footing, partially due to his strength waning over gametime, which we agree with. To fix this we're buffing his AP ra"

"When we nerfed Illaoi's vessel duration, she was left in a state where she could sometimes fail to get any follow-up tentacle attacks on a newly-minted vessel in the early game. We're extending the debuff duration slight"

"Piltover's poster boy hasn't been defending tomorrow very well lately, and has seen little presence in pro play despite the top lane meta being one he should thrive in. To help him out a bit we're going to give him a hig"

"Katarina struggles in a gamemode with only 2 opponents, so we're adjusting her passive to fully reset her ultimate while giving her some more force behind her basic abilities."

"Our previous Kled changes helped him out, but didn't go far enough; we're doing some follow-up work."

"AP Kog'Maw has always been an off build, but is a little less viable than we think makes sense for Arena's build philosophies."

"Leona has been a bit underwhelming for a while, so we are pulling back some of the previous Arena-specific changes that she has received in the past."

"Qiyana's recent buffs were quite potent, bringing her into the spotlight as arguably the strongest champion in the game and driving her ban rate up significantly. This queen has been shining too brightly, in both mid and"

"Soraka has been a top-tier enchanter for a while, so we're tapping her down slightly."

"As players have gotten better at him, Sylas jungle has continued to rise up the ranks and now is more performant than we're comfortable with. Since we're happy with his power level in mid lane, we're simply walking back "

"Taliyah has been no stranger to higher level play and we think the culprit is a combination of reliability and durability in her most common builds. We'd like her to be weighed down less by her high mana costs in order t"

"We're looking to give a bit of love to Vel'Koz who's been looking a tad weak in both main roles, with a bit more emphasis on the mid lane."

"Volibear has clawed his way to the top of the ranks of junglers as the rest of them were brutally wounded by nerfs in the last hunt. While it's acceptable for this thunder god to be potent, his current strength is just a"

"With Xin Zhao's update, he lost some of his Arena tuning, we're bringing those back."

"Yunara has quickly risen to be the strongest marksman in the game accounting for mastery while also seeing high pick/ban priority in professional play (especially in China and Korea). In this patch we're looking to nerf "

"Zac can rarely get stuck on units in his ultimate. The original Zac ultimate allowed him to pass through units to prevent this, so we're bringing that functionality back!"

"We've revisiting Bami's this patch to help keep it in line with Fated Ashes, which has seen a clear dominance between the two options. We'd like the difference to be less decided between the two components for jungle cle"

"When you find yourself forced to rush a QSS to survive an enemy Malzahar, Warwick, or just a team with heavy CC, it's still usually in your best interest to complete this item last. Even then, you still may feel like you"

"Sunfire Cape has been the clearly worse option for tank junglers when compared to Liandry's, and while a meaningful amount of that difference is generated from the early clear impacts of Bami's vs. Fated Ashes, there is "
New skins, chromas, bugfixes and everything else Riot shipped this patch.
In this patch we're celebrating T1's 2024 World Championship run with their World's Winners skins! Created in partnership with our champions, we've created five skins to honor Zeus, Oner, Faker, Gumayusi, and Keria's incredible performances last year. Keep an eye out for custom recalls including easter eggs inspired by these players like Zeus' trophy mishap and Gumayusi's good croissant!
These skins will be available throughout patch 25.18 and 25.19, either by themselves or in our Signature and Mega bundles.
Also coming this patch is our 2024 World Championship Sylas Prestige skin celebrating Faker's MVP performance! Prestige T1 Sylas, alongside the matching border and icon, will be in the featured section of the Mythic Shop for 150 ME for two patches (25.18 & 25.19). After this run Sylas will exit the shop and enter the biweekly rotation, but without the icon and border included.
In recent years, we've updated borders on higher-rarity skins to better match their themes, with Mythic Shop Prestige skins being an exception. Going forward, we're exploring bringing thematic borders to Mythic Shop Prestige skins as well, starting with Sylas.
League is a game that's at its best and highest quality when both teams have a fair shot at winning, and we want to make that a reality when you load into each game. But that doesn't happen when there are people out there who purposefully make games they're in worse by griefing, inting, smurfing, or verbally abusing others—just to name a few.
As we mentioned back in August, this sort of behavior is not, and has never been, welcome in League and we're going to be cracking down on it.
A few days ago we started rolling out bans for purchased and botted accounts and starting in this patch we'll be rolling out bans and other punishments for accounts that our systems flag as having been used for boosting and hitchhiking, common forms of smurfing. It won't be all at once though, we'll roll out these penalties over time so that we can ensure that our Player Support organization can address any appeals in a timely manner.
While we're very confident in the accuracy of our detection systems, if you believe you were wrongfully banned please reach out to our player support team here!
We kept an eye on your feedback about the jungle timers and updated death recap we introduced last patch and now we're back to make some adjustments. Thank you for all the feedback and please keep it coming so we can keep making League the best it can be!
Your Shop is coming back this patch, but with a special surprise! In this appearance of your shop you'll have the chance of a Legendary skin to appear in your discounted offerings so make sure you check it out!
It'll be here until October 7th so make sure you stop by before then.
Due to popular request, we're going to be keeping the ARAM rotations from the Season 2 ARAM updates. This means that for the foreseeable future Butcher's Bridge and the Koeshin's Crossing are here to stay! Each map will now have an equal chance of appearing each time you go into an ARAM game.
We're updating the free to play list in ARAM to contain the last 5 rotations (previous 4 added with the current week) of the Summoner's Rift rotation.
In case you missed the news, the first three patches in Doom Bots' run will all activate a different Trial of Doom. In the last patch, all three Trials will be reactivated so you have one last chance to get those wins. If you can defeat all of Veigar's Trials, you'll earn the title "Definitely Not a Bot", which we really want, so we'll see you there! The first trial was Veigar's Evil where every bot got Veigar's Phenomenal Evil passive. The second trial is... drumroll please...
In Veigar's Curse, Bots are buffed to just below the level of the Hard queue, and the level cap for players and Doom Bots is raised to 30. The Bots will gain 100% bonus experience from all sources. Players can do the same... if they buy Veigar's Talisman of Ascension! This item offers 100% increased experience, but no stats. If you make it to level 30, Veigar's Talisman will transform into something much more powerful!
In addition, more minions will also spawn in all lanes from partway through the game. Finally, Veigar's attacks might burn a little more in this Trial, as we've given him Liandry's Torment.
So, figure out your strategy, and pick your Champion. How are you getting to level 30? Can you survive, one item down?
Veigar's Curse will be live on September 10th at 8:00 AM PT (or September 10th at 15:00 UTC).
Okay we all saw this adjustment coming, but we love that Lee Sin has become the #1 villain of the mode. We're gonna bring him a little more in line with where we'd like, so he feels slightly less “LPL Lee Sin”.Q - Sonic Wave
With Arena's extended run, we're looking to tackle some problems we've seen pop up with players going AFK, alongside some shine for game systems. Our balance changes are largely focused on augments and items, but we're also trimming away some movement speed on ranged champions to bring their overall power down slightly.
Arena comes with a set of challenges due to its unique ruleset, so we've customized a few rules to better fit this game mode. Players who AFK in Arena should now be flagged and punished appropriately, and their teammate who is stuck with 1v2'ing every fight will be able to exit the game sooner.AFK Detection Rules
That said, we are not introducing "early forfeit" to Arena like you find in Summoner's Rift or ARAM, because we cannot simply remake the game as it would be unfair to the other 7 teams still playing. Our goal here is to make it so you aren't trapped for as long as you would have been previously, and that players who AFK often are getting appropriately punished so AFK's will occur less. As always, we'll be monitoring feedback here so please give us your thoughts.
Early on in Arena, ranged champions needed a lot of extra support to feel viable. With the addition of Hexgates and additional augments/items this hasn't been the case for a while, so we're looking to pull back some of the extra power that they no longer need.
Going forward we're including the current week of free to play champions in other game modes on top of the static list of 31 champions in Arena !
With Xin Zhao's update, he lost some of his Arena tuning, we're bringing those back.
Katarina struggles in a gamemode with only 2 opponents, so we're adjusting her passive to fully reset her ultimate while giving her some more force behind her basic abilities.
Leona has been a bit underwhelming for a while, so we are pulling back some of the previous Arena-specific changes that she has received in the past.
Our previous Kled changes helped him out, but didn't go far enough; we're doing some follow-up work.
Soraka has been a top-tier enchanter for a while, so we're tapping her down slightly.
AP Kog'Maw has always been an off build, but is a little less viable than we think makes sense for Arena's build philosophies.
The existing Guests of Honor were built for the idea that they would be enabled for a few months, with Arena's extended run, we wanted to take a swing at spicing up some that have lost some of their luster.Kled
The Summoner's Rift Cup will be happening this patch! Grab your 5 stacks and get ready to rumble!
If you have any questions or you're just looking for the full 2025 Clash schedule, make sure to check out our Clash FAQ support page.
The following skins will be released in this patch:
The following chromas will be released this patch:
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